What are the biggest challenges facing society today? And how can we creatively advocate for underserved communities? Furthermore, how can we nurture a more engaged civic space to drive innovative solutions?
Idea Sprint is a collaborative and experiential programme by KAWSANG, in partnership with USAID and FHI 360. It is designed to bring out and test the most creative ideas from a wide spectrum of civil society changemakers who are facing challenges in their advocacy efforts.
Building on the success of last year's hackathon, this second edition of Idea Sprint offers hands-on training in human-centered design methodologies and creates opportunities for collaboration with like-minded fellows to support the creation of innovative solutions to existing civil society challenges.
The three-day hackathon will culminate in a prototyping demo from seven teams in front of a panel of judges, including Ms. Penhleak Chan, General Manager of Raintree Development; Ms. Sotheavy At, Founder of Think Plastic; and Mr. Jeremy Liebowitz, Chief of Party of FHI 360.
Programme:
Day 1: Getting to know your challenge / ideation
8:00 AM - Registration
9:00 AM - Check in, framing for the three day
9:40 AM - Team Assignment
10:00 AM - Team Sharing: Five things learned from each other, and the team name from each team
10:30 AM - Break
10:50 AM - Getting to know your challenge: Mapping demo and work in team to analyse their problem space
11:40 AM - Team Sharing: Teams share what they worked on
12:10 PM - Lunch break
1:30 PM - Body Telephone: gestures get passed on, the last person to take a guess
1:50 PM - Personas: Who are the VIPs in your challenge space?
2:50 PM - Role-Play/Storytelling using personas: “Imagine them in situations”
3:40 PM - Break
4:00 PM - How Might We…? Statement: [user] to [action]
4:35 PM - Debriefing
5:00 PM - Announcement
5:15 PM - Ideation introduction and preparation for the next day
Day 2: Thinking while making
8:00 AM - Registration
9:00 AM - Check in and Framing for the day: Draw your Commute
9:40 AM - User’s Day in Life: User journey mapping, focusing on a single day around the challenge.
10:40 AM - Break
11:00 AM - Ideation Block I: “What are potential seeds of ideas for tackling your HMW?”
12:00 PM - Quick team ideation sharing session
12:15 PM - Lunch break
1:30 PM - Improve Drawing
2:00 PM - Ideation Block II
2:30 PM - Organise and narrow down your ideas
3:00 PM - Break
3:20 PM - Hypotheses: Making your assumptions clear: “What do we NEED (to know, prove) for this to work?”
3:35 PM - Problem Analysis (Ii): Revisit the map of the challenge
3:50 PM - “What Is A Prototype?”: Quick primer for the next day
4:20 PM - Team Sharing
5:00 PM - Debriefing, feedback, checkout and preparation for the next day
Day 3: Testing, learning and adjusting
8:00 AM - Registration
9:00 AM - Check in, framing for the day: what do you need? What can you offer?
9:40 AM - Time for adjustments, added lessons and feedback
10:30 AM - Break
10:50 AM - Prototyping Session I
11:50 PM - Lunch break
1:30 PM - Team Sharing: Quick sharing (5 min per team x 6)
2:00 PM - Quick feedback from facilitators
2:30 PM - Prototyping Session II: 2 pomodoros
3:00 PM - Break / Judges arrive
3:30 PM - Introducing the judges + judging criteria
3:40 PM - Presentation: Teams create presentation “stations” around their table
4:40 PM - Break
5:10 PM - Awarding
6:00 PM - Closing Remark